| The more things change the more they stay the same. Boundaries shift, new players step in, but power always finds a place to rest its head. We fought and bled along side the Russians, we shoulda' known they'd hate us for it. History is written by the victor, and here I am thinking we won. But you bring down one enemy and they find someone even worse to replace him. Locations change, the rationale, the objective. Yesterdays enemies are today's recruits, train them to fight along side you and pray they don't eventually decide to hate you for it too. |
--
2Bdigital
"Games Design Redefined"
--
Anything's flammable if you try hard enough!
--
2Bdigital
"Games Design Redefined"
--
Want to learn how to get huge view counts?[link]
--
2Bdigital
"Games Design Redefined"
--
Want to learn how to get huge view counts?[link]
Say, your Fahrenheit Zero game looks pretty sweet. Does it play like Unreal Tournament?
--
We humans need strict supervision, we cannot live on our own...
--
2Bdigital
"Games Design Redefined"
--
We humans need strict supervision, we cannot live on our own...
Previous Page12Next Page